![]() It makes sense to call it MXAO2.fx since that’s what we edited the technique name to.ġ0. Now ‘Save As…’ your file with a new name so you can tell it apart from the original unedited version should you need to revert back. (The blue dot is just to help you see which line I’ve edited.)ĩ. For this tutorial I’ll use MXAO2.īelow are two screenshots of before and after editing the shader with these changes. This might be MXAO2 or MyMXAO or whatever you want. Find the line that says technique MXAO and change MXAO to something else. Scroll all the way to the bottom to the section labelled Technique.ģ. I like to use Notepad++ because it sets everything out quite nicely for you.Ģ. ![]() I’ve done a tutorial before, but I might as well make this an updated one for 4.xġ. ![]() It’s not difficult, you just have to search for the correct lines to edit. If you want to use them both you’ll need to edit the MXAO shader to change its technique name in a few different places. If you only want to use one of them, simply delete the other from the shaders folder. I don’t know why they’re both included in the general download without explanation, but there we are. They aren’t compatible with each other without editing. ![]()
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